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S.T.A.L.K.E.R. Oblivion Lost

今年E3で発表されたHalf Life2ほどすごいゲームがあると思えなかったが、それが
「S.T.A.L.K.E.R. Oblivion Lost」というゲームのビデオが公開されるまででした。
私はあまりPCゲームに興味がないですけど、またビックリしました(もちろん、F−ZEROAXを見た時ほどではない;-))。ゲームのサイトを適当に見るとRussiaのチーム開発されたみたい。このゲームが使うエンジン(X−RayEngineと言う)のスペックのページもあります。


Posted by T-virus at 01:54 PM on Wed, 16 July 2003


COMMENT

Hmm.. not impressed. The animations and movements are very jerky.

The world has a lot of polygons, but I don't really see anything new going on.

PixelJunk
COMMENT

Half Life2 is still more impressive, but STALKER's environments are quite good...It seems that the game is supported by Nvidia.

COMMENT

Hi, I'm a new comer. :)

As game designer point of view, I think there are some new things.

1) Game Concept = Real building
The game realized the real Chernobyl nuclear power plant as full size.
Therefore, player can investigate the historical world-famous place without bio hazard. :)
In the racing games, there are real circuits but for FPS, I've never seen it before.

2) Architecture = Story
The most of 3D game's architecture is just one object. It looks realistic...that's all.
In this game, the time setting is AD 2012.
However, it seems future Chernobyl is nothing change at present.
It means player can notice that the government has left the Chernobyl because it's still dangerous building.
Thus, the architecture also can be support the game story and the game universe deeply without any explanation.

Motoyan
COMMENT

Yes, the environments look very nice. I just wonder if the game expands on the "run and shoot" Doom/Quake style of play.

Half-life2 is still king of the hill I think (at the moment).

PixelJunk
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