Gaming Industry News, Views, Ideas and Fears

Cascaded Voxel Cone Tracing CEDEC 2014

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Yesterday, I had the (slightly scary) pleasure of presenting at CEDEC about the Voxel Cone Tracing tech we've been putting in our engine. We have crammed quite a lot of stuff in there, and it all seems to have come out quite well. So, if you didn't happen to be in Yokohama at the time and want to check out what makes the rendering tech of The Tomorrow Children tick, please check out the slides!

先日のCEDECでの『トゥモローチルドレンで採用したVoxel Cone Tracing技術について』のプレゼン資料をアップしました。

興味のある方はぜひ読んでみてくださいね。

Cascaded_Voxel_Cone_Tracing_final.pdf

Cascaded_Voxel_Cone_Tracing_final_speaker_notes.pdf